Build a stable display and connection setup for SurfThing computers, laptops and monitors before tuning graphics quality.

Start with the software and the output you will actually use

A computer specification is only meaningful alongside the simulator application, output resolution and other jobs running at the same time. A projector, touchscreen and two swing cameras create a different workload from a single practice-range window.

Make a short equipment list: computer model and graphics card, simulator application/version, projector output resolution, second display, launch monitor and cameras. Compare that combination with the current requirements for each application. Minimum requirements do not promise a particular frame rate or smooth multi-camera recording.

GSPro system requirements: two useful reference points

When checked on October 14, 2026, the official GSPro requirements listed these recommended performance tiers for a Windows PC:

Intended output Graphics recommendation Memory Free storage
1080p experience RTX 3070 or RTX 3060 Ti 16 GB 20 GB
4K experience RTX 3080 or better 32 GB 20 GB

These are the publisher’s recommendation tiers, not a benchmark for every computer or a promise about simultaneous camera recording. Check the latest official requirements before buying. Also confirm the launch monitor’s supported connection and software entitlement; a powerful graphics card does not provide either.

Connect one display first

  1. Connect the projector or a known-working monitor directly to the computer using a compatible cable. On a desktop with a dedicated graphics card, use its display outputs as directed by the PC documentation.
  2. Confirm that you can see the desktop before starting simulator software. A missing desktop image is a display-path problem; use our No signal checklist.
  3. Select a supported resolution and refresh rate. The projector, cable, adapter and computer output all have to support the selected timing.
  4. Launch the simulator and choose the correct display. Establish a working picture before raising graphics settings.
  5. Add the second monitor, then cameras and other accessories one at a time. Record the last configuration that worked.

A touchscreen has two jobs

The video connection shows the picture; touch input also needs the model’s supported data connection and setup. Follow the connection diagram for the ProStation Touch G2 or DT2424H rather than assuming every display cable carries touch data.

In a multi-display arrangement, verify that touching the control screen moves the pointer on that screen. If it operates the projector image instead, review the operating system’s touch-display association and the monitor instructions before changing the simulator’s aiming settings.

If play stutters, make a controlled comparison

Use the same course, view and graphics preset for each test. Close an unnecessary recording application, then retest. Temporarily lower output resolution, then retest. Compare with cameras disconnected only after closing their software normally. This tells you which workload changes the symptom.

Do not treat a single successful practice-range shot as proof that the highest graphics settings will work across every course. Save a stable preset for normal play before experimenting.

Send useful performance evidence

Include the exact PC/GPU, application version, output resolution, camera count and the scene where the issue occurs. A screenshot of the graphics settings is more useful than “high quality.” Use the PC supplier and software publisher’s supported update instructions; avoid random driver-download sites.

Related guides

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